Added Assault,Defender,Sniper Components,Entities. Added ShieldAbility,Sprintability-Component (not implemented). Changed BoostSystem to use a childed Boost to the player. All friendly fire is 0 damage.

This commit is contained in:
verysecrethero
2016-02-18 10:40:09 +01:00
parent c3ed429377
commit 7f489b3569
19 changed files with 125 additions and 32 deletions
+1 -1
View File
@@ -4,7 +4,7 @@
<Components>
<c:BoostAssault/>
<c:Lifetime>
<Lifetime>55</Lifetime>
<Lifetime>10</Lifetime>
</c:Lifetime>
<c:Transform/>
</Components>