Added Assault,Defender,Sniper Components,Entities. Added ShieldAbility,Sprintability-Component (not implemented). Changed BoostSystem to use a childed Boost to the player. All friendly fire is 0 damage.
This commit is contained in:
@@ -4,7 +4,7 @@
|
||||
<Components>
|
||||
<c:BoostAssault/>
|
||||
<c:Lifetime>
|
||||
<Lifetime>55</Lifetime>
|
||||
<Lifetime>10</Lifetime>
|
||||
</c:Lifetime>
|
||||
<c:Transform/>
|
||||
</Components>
|
||||
|
||||
Reference in New Issue
Block a user