Live texturing

This commit is contained in:
maqu14
2016-03-18 10:14:02 +01:00
parent 65e5729118
commit 7fc83d1471
155 changed files with 18378 additions and 0 deletions
Binary file not shown.
Binary file not shown.
@@ -0,0 +1,38 @@
Build started 2016-01-27 12:36:51.
1>Project "C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\MayaExporter\MayaExporter.vcxproj" on node 2 (Build target(s)).
1>CustomBuild:
Uic'ing MayaExporter.ui...
Moc'ing Menu.h...
Rcc'ing leeeeel.qrc...
1>RCC : warning : No resources in 'C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\MayaExporter\leeeeel.qrc'.
ClCompile:
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64\CL.exe /c /I"C:\Program Files\Autodesk\Maya2016\include" /I.\GeneratedFiles /I.\GeneratedFiles\Debug /Zi /nologo /W1 /WX- /Od /D QT_DLL /D QT_NO_IMPORT_QT47_QML /D UNICODE /D WIN32 /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"x64\Debug\\" /Fd"x64\Debug\vc140.pdb" /Gd /TP /errorReport:prompt Export.cpp Material.cpp Menu.cpp GeneratedFiles\Debug\moc_Menu.cpp Main.cpp Mesh.cpp Skeleton.cpp WriteToFile.cpp
Export.cpp
Material.cpp
Menu.cpp
moc_Menu.cpp
Main.cpp
Mesh.cpp
Skeleton.cpp
WriteToFile.cpp
Generating Code...
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64\CL.exe /c /I"C:\Program Files\Autodesk\Maya2016\include" /I.\GeneratedFiles /I.\GeneratedFiles\Debug /Zi /nologo /W1 /WX- /Od /D QT_DLL /D QT_NO_IMPORT_QT47_QML /D UNICODE /D WIN32 /D _WINDLL /D _UNICODE /D UNICODE /Gm- /EHsc /MDd /GS /fp:precise /Zc:wchar_t /Zc:forScope /Zc:inline /Fo"x64\Debug\\" /Fd"x64\Debug\vc140.pdb" /Gd /TP /errorReport:prompt GeneratedFiles\qrc_leeeeel.cpp
qrc_leeeeel.cpp
Link:
C:\Program Files (x86)\Microsoft Visual Studio 14.0\VC\bin\x86_amd64\link.exe /ERRORREPORT:PROMPT /OUT:"C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.mll" /INCREMENTAL /NOLOGO /LIBPATH:"C:\Program Files\Autodesk\Maya2016\lib" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib /MANIFEST /MANIFESTUAC:"level='asInvoker' uiAccess='false'" /manifest:embed /Debug /PDB:"C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.pdb" /SUBSYSTEM:WINDOWS /TLBID:1 /DYNAMICBASE /NXCOMPAT /IMPLIB:"C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.lib" /MACHINE:X64 /SUBSYSTEM:WINDOWS /DLL x64\Debug\Export.obj
x64\Debug\Material.obj
x64\Debug\Menu.obj
x64\Debug\moc_Menu.obj
x64\Debug\qrc_leeeeel.obj
x64\Debug\Main.obj
x64\Debug\Mesh.obj
x64\Debug\Skeleton.obj
x64\Debug\WriteToFile.obj
Creating library C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.lib and object C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.exp
MayaExporter.vcxproj -> C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\x64\Debug\MayaExporter.mll
1>Done Building Project "C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\MayaExporter\MayaExporter.vcxproj" (Build target(s)).
Build succeeded.
Time Elapsed 00:00:14.13
@@ -0,0 +1,2 @@
#TargetFrameworkVersion=v4.0:PlatformToolSet=v140:EnableManagedIncrementalBuild=false:VCToolArchitecture=Native32Bit
Debug|x64|C:\Users\panda\Desktop\TacticalZ\tools\MayaExporter\|
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.
Binary file not shown.