spriteComponent WIP
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="Sprite">
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<xs:annotation>
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<xs:documentation>A sprite that will be facing the camera</xs:documentation>
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</xs:annotation>
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<xs:complexType>
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<xs:all>
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<xs:element name="DiffuseTexture" type="t:string" minOccurs="0">
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<xs:annotation><xs:documentation>Diffuse Texture file</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="GlowMap" type="t:string" minOccurs="0">
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<xs:annotation><xs:documentation>GlowMap file</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Color" type="t:Color" minOccurs="0">
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<xs:annotation><xs:documentation>Color tint</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Visible" type="t:bool" minOccurs="0">
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<xs:annotation><xs:documentation>Whether the model is visible or not</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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