Added a very basic PlayerSystem, and a PlayerComponent.
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@@ -0,0 +1,4 @@
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<c:Player>
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<Speed>0</Speed>
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<Velocity X="0" Y="0" Z="0"/>
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</c:Player>
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@@ -0,0 +1,14 @@
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<?xml version="1.0"?>
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<xs:schema xmlns:xs="http://www.w3.org/2001/XMLSchema" xmlns:t="types">
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<xs:import schemaLocation="../Types.xsd" namespace="types"/>
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<xs:element name="Player">
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<xs:complexType>
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<xs:all>
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<xs:element name="Speed" type="t:double" minOccurs="0"/>
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<xs:element name="Velocity" type="t:Vector" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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</xs:element>
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</xs:schema>
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@@ -31,6 +31,16 @@
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</c:Model>
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</Components>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="2.5"/>
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</c:Transform>
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<c:Model>
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<Resource>Models/Core/UnitCube.obj</Resource>
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</c:Model>
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</Components>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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