Added a very basic PlayerSystem, and a PlayerComponent.

This commit is contained in:
stiffly
2015-12-11 13:45:19 +01:00
parent 6326a60a79
commit 80f028edf2
10 changed files with 121 additions and 7 deletions
+2 -1
View File
@@ -44,7 +44,8 @@ Game::Game(int argc, char* argv[])
// Create system pipeline
m_SystemPipeline = new SystemPipeline(m_EventBroker);
m_SystemPipeline->AddSystem<RaptorCopterSystem>();
m_SystemPipeline->AddSystem<RaptorCopterSystem>();
m_SystemPipeline->AddSystem<PlayerSystem>();
m_LastTime = glfwGetTime();