First work on EntityFileWriter for saving levels
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@@ -1,3 +1,6 @@
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#ifndef EntityFileParser_h__
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#define EntityFileParser_h__
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#include "EntityFile.h"
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#include "World.h"
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@@ -20,4 +23,6 @@ private:
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void onStartComponent(EntityID entity, std::string component);
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void onStartComponentField(EntityID entity, std::string componentType, std::string fieldName, std::map<std::string, std::string> attributes);
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void onFieldData(EntityID entity, std::string componentType, std::string fieldName, const char* fieldData);
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};
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};
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#endif
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@@ -1,3 +1,6 @@
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#ifndef EntityFilePreprocessor_h__
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#define EntityFilePreprocessor_h__
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#include <xercesc/framework/psvi/XSElementDeclaration.hpp>
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#include <xercesc/framework/psvi/XSComplexTypeDefinition.hpp>
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#include <xercesc/framework/psvi/XSParticle.hpp>
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@@ -28,4 +31,6 @@ private:
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void onStartComponent(EntityID entity, std::string type);
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void parseComponentInfo();
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void parseDefaults();
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};
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};
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#endif
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@@ -0,0 +1,38 @@
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#ifndef EntityFileWriter_h__
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#define EntityFileWriter_h__
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#include <boost/filesystem.hpp>
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#include <xercesc/dom/DOM.hpp>
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#include <xercesc/util/XMLString.hpp>
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#include <xercesc/util/PlatformUtils.hpp>
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#include <xercesc/framework/StdOutFormatTarget.hpp>
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#include "Util/XercesString.h"
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#include "EntityFile.h"
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#include "World.h"
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class EntityFileWriter
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{
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public:
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EntityFileWriter(boost::filesystem::path file)
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: m_FilePath(file)
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{
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using namespace xercesc;
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m_DOMImplementation = DOMImplementationRegistry::getDOMImplementation(XS::ToXMLCh("LS"));
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m_DOMLSSerializer = static_cast<DOMImplementationLS*>(m_DOMImplementation)->createLSSerializer();
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m_DOMLSSerializer->getDomConfig()->setParameter(XMLUni::fgDOMWRTDiscardDefaultContent, true);
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m_DOMLSSerializer->getDomConfig()->setParameter(XMLUni::fgDOMWRTFormatPrettyPrint, true);
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}
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void WriteWorld(World* world);
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private:
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boost::filesystem::path m_FilePath;
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xercesc::DOMImplementation* m_DOMImplementation;
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xercesc::DOMLSSerializer* m_DOMLSSerializer;
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void appendEntityChildren(xercesc::DOMElement* parentElement, const World* world, EntityID entity);
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void appentEntityComponents(xercesc::DOMElement* parentElemetn, const World* world, EntityID entity);
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};
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#endif
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@@ -22,7 +22,7 @@ public:
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// Attach a component to an entity and fill it with default values
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ComponentWrapper AttachComponent(EntityID entity, std::string componentType);
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// Check if an entity has a component
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bool HasComponent(EntityID entity, std::string componentType);
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bool HasComponent(EntityID entity, std::string componentType) const;
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// Get a component of an entity
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ComponentWrapper GetComponent(EntityID entity, std::string componentType);
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// Delete a component off an entity
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