Updated CP_Rocky2, added a point light to pickups and created 3 different versions of the Floating Crystals above Capture Points.
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@@ -2,21 +2,26 @@
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<Entity xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:NetworkComponent/>
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<c:HealthPickup/>
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<c:Model>
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<Resource>Models/Props/PickUps/HealthPickUp.mesh</Resource>
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</c:Model>
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<c:Trigger/>
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<c:RaptorCopter>
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<Speed>8</Speed>
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<Axis X="0" Y="0.100000001" Z="0"/>
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</c:RaptorCopter>
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<c:Model>
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<Resource>Models/Props/PickUps/HealthPickUp.mesh</Resource>
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</c:Model>
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<c:NetworkComponent/>
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<c:PointLight>
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<Color A="1" B="0" G="1" R="1"/>
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<Radius>1.5</Radius>
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<Intensity>3</Intensity>
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</c:PointLight>
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<c:Transform>
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<Position X="0" Y="2.36784196" Z="0"/>
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<Position X="0" Y="2.36800003" Z="0"/>
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<Orientation X="0" Y="19005.3867" Z="0"/>
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<Scale X="0.600000024" Y="0.600000024" Z="0.600000024"/>
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<Orientation X="0" Y="18767.0273" Z="0"/>
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</c:Transform>
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<c:Trigger/>
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</Components>
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<Children/>
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