Protected inheritance, not even once.
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@@ -91,7 +91,7 @@ bool PlayerSpawnSystem::OnPlayerSpawned(Events::PlayerSpawned& e)
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if (cameraEntity.Valid()) {
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Events::SetCamera e;
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e.CameraEntity = cameraEntity;
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//m_EventBroker->Publish(e);
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m_EventBroker->Publish(e);
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}
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// HACK: Set the player model color to team color
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