Test world changes and some other small fixes

This commit is contained in:
Tleety
2016-02-01 19:08:46 +01:00
parent c708f1582c
commit 8299b99e2f
4 changed files with 36 additions and 16 deletions
-2
View File
@@ -26,8 +26,6 @@ void EditorRenderSystem::Update(double dt)
auto cSceneLight = m_World->GetComponents("SceneLight");
if (cSceneLight != nullptr) {
//these are hardcoded since they want special light treatment and a component just for widgets is stupid.
m_RenderFrame->Gamma = 2.2;
m_RenderFrame->Exposure = 1.0;
scene.AmbientColor = glm::vec4(0.8, 0.8, 0.8, 1.0);
}