Fix viewport

This commit is contained in:
FakeShemp
2016-02-09 14:44:12 +01:00
parent cb7f06573f
commit 847c539373
3 changed files with 6 additions and 24 deletions
+2 -2
View File
@@ -47,7 +47,7 @@ void main()
+ BoneWeights[3] * Bones[int(BoneIndices[3])];
}
//vec4 lightPos = biasMatrix * LightP * LightV * M * vec4(Position, 1.0); // N
//vec4 lightPos = LightP * LightV * M * vec4(Position, 1.0); // N
gl_Position = P*V*M*boneTransform * vec4(Position, 1.0);
//gl_Position = lightPos; // N
@@ -61,5 +61,5 @@ void main()
Output.ExplosionPercentageElapsed = 0.0;
//Output.PositionLightSpace = lightPos; // N
Output.PositionLightSpace = lightSpaceMatrix * (M * vec4(Position, 1.0));
Output.PositionLightSpace = lightSpaceMatrix * M * vec4(Position, 1.0);
}