Engine puzzle completed

This commit is contained in:
sippeangelo
2015-11-30 17:02:24 +01:00
parent 52278d7bc2
commit 872879c013
62 changed files with 5344 additions and 113 deletions
+1
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@@ -6,6 +6,7 @@
#include <boost/property_tree/ptree.hpp>
#include <boost/property_tree/ini_parser.hpp>
#include "../Common.h"
#include "ResourceManager.h"
class ConfigFile : public Resource
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_GamepadAxis_h__
#define Events_GamepadAxis_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Gamepad
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_GamepadButton_h__
#define Events_GamepadButton_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Gamepad
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_KeyDown_h__
#define Events_KeyDown_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_KeyUp_h__
#define Events_KeyUp_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_LockMouse_h__
#define Events_LockMouse_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_MouseMove_h__
#define Events_MouseMove_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_MousePress_h__
#define Events_MousePress_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+1 -1
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@@ -1,7 +1,7 @@
#ifndef Events_MouseRelease_h__
#define Events_MouseRelease_h__
#include "Core/EventBroker.h"
#include "EventBroker.h"
namespace Events
{
+2 -3
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@@ -3,16 +3,15 @@
#include <typeinfo>
#include <functional>
#include <map>
#include <unordered_map>
#include <list>
#include <tuple>
#include "../Common.h"
#include "Event.h"
#define EVENT_SUBSCRIBE_MEMBER(relay, handler) \
relay = decltype(relay)(std::bind(handler, this, std::placeholders::_1)); \
EventBroker->Subscribe(relay);
m_EventBroker->Subscribe(relay);
class EventBroker;
+2 -2
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@@ -1,11 +1,11 @@
#ifndef InputController_h__
#define InputController_h__
#include <memory>
#include "../Common.h"
#include "EventBroker.h"
#include "EMouseMove.h"
#include "Input/EInputCommand.h"
#include "../Input/EInputCommand.h"
template <typename EventContext>
class InputController
+6 -4
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@@ -2,8 +2,10 @@
#define InputManager_h__
#include <array>
#include <GLFW/glfw3.h>
#include "Core/EventBroker.h"
#include "../Common.h"
#include "EventBroker.h"
#include "EKeyDown.h"
#include "EKeyUp.h"
#include "EMousePress.h"
@@ -16,9 +18,9 @@
class InputManager
{
public:
InputManager(GLFWwindow* window, std::shared_ptr<::EventBroker> eventBroker)
InputManager(GLFWwindow* window, EventBroker* eventBroker)
: m_GLFWWindow(window)
, EventBroker(eventBroker)
, m_EventBroker(eventBroker)
, m_CurrentKeyState()
, m_LastKeyState()
, m_CurrentMouseState()
@@ -37,7 +39,7 @@ public:
private:
GLFWwindow* m_GLFWWindow;
std::shared_ptr<::EventBroker> EventBroker;
EventBroker* m_EventBroker;
EventRelay<InputManager, Events::LockMouse> m_ELockMouse;
bool OnLockMouse(const Events::LockMouse &event);
+1 -3
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@@ -1,13 +1,11 @@
#ifndef ResourceManager_h__
#define ResourceManager_h__
#include <string>
#include <functional>
#include <vector>
#include <set>
#include <unordered_map>
#include <fstream>
#include "../Common.h"
#include "Util/UnorderedMapPair.h"
#include "Util/FileWatcher.h"
+17 -7
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@@ -1,13 +1,23 @@
#ifndef BoostPathHash_h__
#define BoostPathHash_h__
struct BoostPathHash
namespace std
{
template <typename T>
std::size_t operator()(const boost::filesystem::path& p) const
template<> struct hash<boost::filesystem::path>
{
return boost::filesystem::hash_value(p);
}
};
size_t operator()(const boost::filesystem::path& p) const
{
return boost::filesystem::hash_value(p);
}
};
}
//struct BoostPathHash
//{
//
// template <typename T>
// std::size_t operator()(const boost::filesystem::path& p) const
// {
// return boost::filesystem::hash_value(p);
// }
//};
#endif
+2 -2
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@@ -58,8 +58,8 @@ private:
std::time_t Timestamp;
};
std::unordered_map<boost::filesystem::path, FileEventCallback_t, BoostPathHash> m_FileCallbacks;
std::unordered_map<boost::filesystem::path, FileInfo, BoostPathHash> m_FileInfo;
std::unordered_map<boost::filesystem::path, FileEventCallback_t> m_FileCallbacks;
std::unordered_map<boost::filesystem::path, FileInfo> m_FileInfo;
boost::mutex m_Mutex;
FileInfo GetFileInfo(boost::filesystem::path path);
+98
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@@ -0,0 +1,98 @@
#ifndef Rectangle_h__
#define Rectangle_h__
#include <algorithm>
struct Rectangle
{
Rectangle()
: X(0), Y(0), Width(0), Height(0) { }
Rectangle(int width, int height)
: X(0), Y(0), Width(width), Height(height) { }
Rectangle(int x, int y, int width, int height)
: X(x), Y(y), Width(width), Height(height) { }
/*Rectangle(const Rectangle &rect)
: X(rect.X), Y(rect.Y), Width(rect.Width), Height(rect.Height) { }*/
int X;
int Y;
int Width;
int Height;
virtual int Left() const { return X; }
virtual void SetLeft(int left)
{
//Width += X - left;
X = left;
}
virtual int Right() const { return X + Width; }
virtual void SetRight(int right)
{
Width = right - X;
}
virtual int Top() const { return Y; }
virtual void SetTop(int top)
{
//Height += Y - top;
Y = top;
}
virtual int Bottom() const { return Y + Height; }
virtual void SetBottom(int bottom)
{
Height = bottom - Y;
}
Rectangle& operator+=(const Rectangle &rhs)
{
SetLeft(std::min(Left(), rhs.Left()));
SetRight(std::max(Right(), rhs.Right()));
SetTop(std::min(Top(), rhs.Top()));
SetBottom(std::max(Bottom(), rhs.Bottom()));
}
static bool Intersects(const Rectangle &r1, const Rectangle &r2)
{
return !(r2.Left() > r1.Right() || r2.Right() < r1.Left() || r2.Top() > r1.Bottom() || r2.Bottom() < r1.Top());
}
};
inline bool operator==(const Rectangle &r1, const Rectangle &r2)
{
return (r1.X == r2.X) && (r1.Y == r2.Y) && (r1.Width == r2.Width) && (r1.Height == r2.Height);
}
inline bool operator!=(const Rectangle &lhs, const Rectangle &rhs)
{
return !(lhs == rhs);
}
inline bool operator<(const Rectangle &lhs, const Rectangle &rhs)
{
return (lhs.Width < rhs.Width) && (lhs.Height < rhs.Height);
}
inline bool operator>(const Rectangle &lhs, const Rectangle &rhs)
{
return rhs < lhs;
}
inline bool operator<=(const Rectangle &lhs, const Rectangle &rhs)
{
return !(lhs > rhs);
}
inline bool operator>=(const Rectangle &lhs, const Rectangle &rhs)
{
return !(lhs < rhs);
}
inline Rectangle operator+(Rectangle lhs, const Rectangle &rhs)
{
lhs += rhs;
return lhs;
}
#endif // Util_Rectangle_h__