fixup! Editor widget selection and creation
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@@ -3,6 +3,9 @@
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<Components>
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<c:Transform/>
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<c:UniformScale>
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<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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</c:UniformScale>
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</Components>
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<Children>
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@@ -12,7 +15,6 @@
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<Type>
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<Rotate/>
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</Type>
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<Axis X="1" Y="0" Z="0"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetX.obj</Resource>
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@@ -27,7 +29,6 @@
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<Type>
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<Rotate/>
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</Type>
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<Axis X="0" Y="1" Z="0"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetY.obj</Resource>
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@@ -42,7 +43,6 @@
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<Type>
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<Rotate/>
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</Type>
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<Axis X="0" Y="0" Z="1"/>
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</c:EditorWidget>
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<c:Model>
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<Resource>Models/RotationWidgetZ.obj</Resource>
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@@ -53,7 +53,10 @@
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</Entity>
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<Entity name="Light">
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<Components>
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<c:PointLight/>
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<c:PointLight>
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<Intensity>-1</Intensity>
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<Falloff>0</Falloff>
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</c:PointLight>
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<c:Transform/>
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</Components>
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<Children/>
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