Removed world from renderer and moved depth-calculation code to modeljob
This commit is contained in:
+1
-2
@@ -64,8 +64,7 @@ Game::Game(int argc, char* argv[])
|
||||
EntityFileParser fp(file);
|
||||
fp.MergeEntities(m_World);
|
||||
}
|
||||
//SO MUCH TEMP PLEASE REMOVE ME OMFG VIKTOR HELP
|
||||
m_Renderer->m_World = m_World;
|
||||
|
||||
|
||||
// Create Octrees
|
||||
m_OctreeCollision = new Octree(AABB(glm::vec3(-100), glm::vec3(100)), 4);
|
||||
|
||||
Reference in New Issue
Block a user