Fix for player teleporting to (0,0,0). Saves player previous position in CollisionSystem instead of Physics component so it won't be saved when editing Players.

This commit is contained in:
William Moberg
2016-02-25 16:16:24 +01:00
parent da1c7b3093
commit 89d0d5753f
6 changed files with 46 additions and 47 deletions
-1
View File
@@ -13,7 +13,6 @@
<c:DashAbility/>
<c:Health/>
<c:Physics>
<PrevOrigin X="0" Y="0.772000015" Z="0"/>
<Velocity X="2.30999646e-23" Y="0" Z="1.05272533e-23"/>
</c:Physics>
<c:Player>