The serverlist is displayed when pressing connect button.

This commit is contained in:
stiffly
2016-02-23 14:31:35 +01:00
parent d77119bb2d
commit 8a04e87494
5 changed files with 56 additions and 23 deletions
+1 -12
View File
@@ -25,18 +25,7 @@
#include "Network/SnapshotFilter.h"
#include "Core/EPlayerSpawned.h"
#include "Network/ESearchForServers.h"
struct ServerInfo
{
ServerInfo(std::string a, int b, std::string c, int d)
{
Address = a; Port = b; Name = c; PlayersConnected = d;
}
std::string Address = "";
int Port = 0;
std::string Name = "";
int PlayersConnected = 0;
};
#include "Network/EDisplayServerlist.h"
class Client : public Network
{