Changed to a better validator
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+1
-1
Submodule assets updated: 3af64d8b1f...007b54bd67
@@ -99,7 +99,7 @@
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</c:Team>
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</c:Team>
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<c:PlayerSpawn/>
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<c:PlayerSpawn/>
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<c:Spawner>
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<c:Spawner>
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<EntityFile>Schema/Entities/Player.xml</EntityFile>
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<EntityFile>Schema/Entities/PlayerRed.xml</EntityFile>
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</c:Spawner>
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</c:Spawner>
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<c:Transform/>
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<c:Transform/>
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</Components>
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</Components>
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@@ -225,6 +225,11 @@
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</Team>
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</Team>
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</c:Team>
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</c:Team>
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<c:Trigger/>
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<c:Trigger/>
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<c:Model>
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<Resource></Resource>
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<Color A="0.300000012" B="0" G="0" R="1"/>
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<Visible>false</Visible>
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</c:Model>
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<c:Transform>
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<c:Transform>
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<Position X="0" Y="0" Z="-4.10000038"/>
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<Position X="0" Y="0" Z="-4.10000038"/>
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</c:Transform>
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</c:Transform>
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@@ -239,7 +244,17 @@
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<Scale X="2.70000005" Y="3.4000001" Z="4.60000038"/>
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<Scale X="2.70000005" Y="3.4000001" Z="4.60000038"/>
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</c:Transform>
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</c:Transform>
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</Components>
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</Components>
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<Children/>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource></Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Entity>
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<Entity name="Blue">
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<Entity name="Blue">
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<Components>
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<Components>
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@@ -108,7 +108,7 @@ void CapturePointSystem::UpdateComponent(EntityWrapper& capturePointEntity, Comp
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//change what model is displaying (change all in case 2 capturepoints has been captured on the same frame)
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//change what model is displaying (change all in case 2 capturepoints has been captured on the same frame)
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for (int i = 0; i < m_NumberOfCapturePoints; i++) {
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for (int i = 0; i < m_NumberOfCapturePoints; i++) {
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auto owner = (int)m_CapturePointNumberToEntityMap[i]["Team"]["Team"];
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auto owner = (int)m_CapturePointNumberToEntityMap[i]["Team"]["Team"];
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if (m_CapturePointNumberToEntityMap[i].FirstChildByName("Red").ID != EntityID_Invalid) {
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if (m_CapturePointNumberToEntityMap[i].FirstChildByName("Red").Valid()) {
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Red"), owner == redTeam);
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Red"), owner == redTeam);
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Blue"), owner == blueTeam);
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Blue"), owner == blueTeam);
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Spectator"), owner == spectatorTeam);
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ChangeCapturePointModelsVisibility(m_CapturePointNumberToEntityMap[i].FirstChildByName("Spectator"), owner == spectatorTeam);
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