Resize should now be working correctly.

This commit is contained in:
Tleety
2016-02-19 11:42:52 +01:00
parent e15a7b9485
commit 8c9f4bb84b
7 changed files with 56 additions and 4 deletions
+1
View File
@@ -29,6 +29,7 @@ void Renderer::glfwFrameBufferCallback(GLFWwindow* window, int width, int height
currentRenderer->m_DrawFinalPass->OnWindowResize();
currentRenderer->m_LightCullingPass->OnWindowResize();
currentRenderer->m_PickingPass->OnWindowResize();
currentRenderer->m_DrawBloomPass->OnWindowRezise();
}
void Renderer::InitializeWindow()