Changed DamageIndicator.xml to not use a glowmap and not a depthsort.

This commit is contained in:
verysecrethero
2016-02-11 20:34:25 +01:00
parent 3301f66ad1
commit 8f500965d4
5 changed files with 19 additions and 12 deletions
@@ -382,14 +382,10 @@
</Entity>
<Entity name="PlayerModel">
<Components>
<c:Animation>
<Name>Hold Pos</Name>
<Time>0.60114094473865531</Time>
<Speed>1</Speed>
</c:Animation>
<c:Animation/>
<c:HiddenForLocalPlayer/>
<c:Model>
<Resource>Models/AssaultAnimated.mesh</Resource>
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
<Color A="1" B="0" G="0" R="1"/>
</c:Model>
<c:Transform/>