Added crude absolute positioning when rendering
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@@ -12,7 +12,7 @@
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<xs:element name="Position" type="t:Vector" minOccurs="0">
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<xs:annotation><xs:documentation>The position vector</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="Orientation" type="t:Quaternion" minOccurs="0"/>
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<xs:element name="Orientation" type="t:Vector" minOccurs="0"/>
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<xs:element name="Scale" type="t:Vector" minOccurs="0"/>
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</xs:all>
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</xs:complexType>
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@@ -2,7 +2,9 @@
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<Entity xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xmlns:xi="http://www.w3.org/2001/XInclude" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd" xmlns:c="components">
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<Components>
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<c:Transform></c:Transform>
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<c:Transform>
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<Orientation X="0" Y="0" Z="0"/>
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</c:Transform>
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<c:Model>
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<Resource>Models/DummyScene.obj</Resource>
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</c:Model>
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@@ -37,8 +39,59 @@
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</c:Transform>
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<c:Model>
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<Resource>Models/Core/UnitRaptor.obj</Resource>
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<Color R="1" G="0.4" B="0.8"/>
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</c:Model>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="-0.2" Y="0"/>
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<Orientation X="0" Y="0" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="0" Y="0.4"/>
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<Scale X="0.1" Y="0.4" Z="0.1"/>
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</c:Transform>
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<c:Model>
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<Resource>Models/Core/UnitCube.obj</Resource>
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<Color R="1" G="0.4" B="0.8"/>
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</c:Model>
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</Components>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="0" Y="0.6"/>
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<Scale X="1.7" Y="0.03" Z="0.1"/>
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<Orientation X="0" Y="0" Z="0"/>
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</c:Transform>
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<c:Model>
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<Resource>Models/Core/UnitCube.obj</Resource>
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<Color R="1" G="0.4" B="0.8"/>
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</c:Model>
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</Components>
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</Entity>
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<Entity>
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<Components>
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<c:Transform>
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<Position X="0" Y="0.6"/>
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<Scale X="1.7" Y="0.03" Z="0.1"/>
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<Orientation X="0" Y="1.57" Z="0"/>
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</c:Transform>
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<c:Model>
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<Resource>Models/Core/UnitCube.obj</Resource>
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<Color R="1" G="0.4" B="0.8"/>
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</c:Model>
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</Components>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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