Merge branch 'master' into BoxModelCollision

# Conflicts:
#	include/Engine/Core/Octree.h
#	resources/Schema/Entities/CollisionTestLevel.xml
#	src/Engine/Collision/CollisionSystem.cpp
#	src/Engine/Core/Octree.cpp
This commit is contained in:
William Moberg
2016-01-27 10:52:27 +01:00
145 changed files with 6062 additions and 1105 deletions
+1 -1
View File
@@ -27,7 +27,7 @@ void CollisionSystem::UpdateComponent(EntityWrapper& entity, ComponentWrapper& c
// }
// if (Collision::AABBVsAABB(boxA, boxB, resolutionVector)) {
// (glm::vec3&)cTransform["Position"] += resolutionVector;
// cPhysics["Velocity"] = glm::vec3(0, 0, 0);
// ((glm::vec3&)cPhysics["Velocity"]).y = 0.f;
// }
//}