Merge branch 'master' into BoxModelCollision
# Conflicts: # include/Engine/Core/Octree.h # resources/Schema/Entities/CollisionTestLevel.xml # src/Engine/Collision/CollisionSystem.cpp # src/Engine/Core/Octree.cpp
This commit is contained in:
@@ -3,8 +3,16 @@
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const EntityWrapper EntityWrapper::Invalid = EntityWrapper(nullptr, EntityID_Invalid);
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const std::string EntityWrapper::Name()
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{
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return World->GetName(ID);
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}
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bool EntityWrapper::HasComponent(const std::string& componentName)
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{
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if (!Valid()) {
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return false;
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}
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return World->HasComponent(ID, componentName);
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}
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@@ -17,6 +25,35 @@ EntityWrapper EntityWrapper::Parent()
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}
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}
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EntityWrapper EntityWrapper::FirstChildByName(const std::string& name)
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{
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return firstChildByNameRecursive(name, this->ID);
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}
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EntityWrapper EntityWrapper::FirstParentWithComponent(const std::string& componentType)
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{
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EntityWrapper entity = *this;
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while (entity.Parent().Valid()) {
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entity = entity.Parent();
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if (entity.HasComponent(componentType)) {
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return entity;
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}
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}
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return EntityWrapper::Invalid;
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}
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bool EntityWrapper::IsChildOf(EntityWrapper potentialParent)
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{
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EntityWrapper entity = *this;
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while (entity.Parent().Valid()) {
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entity = entity.Parent();
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if (entity == potentialParent) {
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return true;
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}
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}
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return false;
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}
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bool EntityWrapper::Valid()
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{
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if (this->World == nullptr) {
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@@ -65,3 +102,29 @@ EntityWrapper::operator bool()
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return this->Valid();
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}
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EntityWrapper EntityWrapper::firstChildByNameRecursive(const std::string& name, EntityID parent)
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{
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if (!this->World->ValidEntity(parent)) {
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return EntityWrapper::Invalid;
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}
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auto itPair = this->World->GetChildren(parent);
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if (itPair.first == itPair.second) {
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return EntityWrapper::Invalid;
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}
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for (auto it = itPair.first; it != itPair.second; ++it) {
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std::string itName = this->World->GetName(it->second);
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if (itName == name) {
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return EntityWrapper(this->World, it->second);
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} else if (it->second != EntityID_Invalid) {
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EntityWrapper result = firstChildByNameRecursive(name, it->second);
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if (result != EntityWrapper::Invalid) {
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return result;
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}
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}
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}
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return EntityWrapper::Invalid;
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}
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@@ -1,5 +1,22 @@
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#include "Core/Transform.h"
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glm::mat4 Transform::AbsoluteTransformation(EntityWrapper entity)
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{
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glm::mat4 t = glm::mat4(1.f);
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while (entity.Valid()) {
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t = glm::translate((glm::vec3&)entity["Transform"]["Position"]) * glm::toMat4(glm::quat((glm::vec3&)entity["Transform"]["Orientation"])) * glm::scale((glm::vec3&)entity["Transform"]["Scale"]) * t;
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entity = entity.Parent();
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}
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return t;
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}
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glm::vec3 Transform::AbsolutePosition(EntityWrapper entity)
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{
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return AbsolutePosition(entity.World, entity.ID);
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}
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glm::vec3 Transform::AbsolutePosition(World* world, EntityID entity)
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{
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glm::vec3 position;
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@@ -14,6 +31,24 @@ glm::vec3 Transform::AbsolutePosition(World* world, EntityID entity)
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return position;
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}
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glm::vec3 Transform::AbsoluteOrientationEuler(EntityWrapper entity)
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{
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glm::vec3 orientation;
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while (entity.Valid()) {
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ComponentWrapper transform = entity["Transform"];
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orientation += (glm::vec3)transform["Orientation"];
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entity = entity.Parent();
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}
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return orientation;
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}
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glm::quat Transform::AbsoluteOrientation(EntityWrapper entity)
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{
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return AbsoluteOrientation(entity.World, entity.ID);
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}
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glm::quat Transform::AbsoluteOrientation(World* world, EntityID entity)
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{
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glm::quat orientation;
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@@ -27,6 +62,11 @@ glm::quat Transform::AbsoluteOrientation(World* world, EntityID entity)
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return orientation;
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}
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glm::vec3 Transform::AbsoluteScale(EntityWrapper entity)
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{
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return AbsoluteScale(entity.World, entity.ID);
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}
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glm::vec3 Transform::AbsoluteScale(World* world, EntityID entity)
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{
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glm::vec3 scale(1.f);
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@@ -40,8 +80,15 @@ glm::vec3 Transform::AbsoluteScale(World* world, EntityID entity)
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return scale;
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}
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glm::mat4 Transform::ModelMatrix(EntityWrapper entity)
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{
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return ModelMatrix(entity.ID, entity.World);
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}
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glm::mat4 Transform::ModelMatrix(EntityID entity, World* world)
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{
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return AbsoluteTransformation(EntityWrapper(world, entity));
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glm::vec3 position = Transform::AbsolutePosition(world, entity);
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glm::quat orientation = Transform::AbsoluteOrientation(world, entity);
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glm::vec3 scale = Transform::AbsoluteScale(world, entity);
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+66
-32
@@ -1,4 +1,6 @@
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#include "Core/World.h"
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#include "Core/EEntityDeleted.h"
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#include "Core/EComponentDeleted.h"
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World::~World()
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{
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@@ -21,37 +23,7 @@ EntityID World::CreateEntity(EntityID parent /*= 0*/)
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void World::DeleteEntity(EntityID entity)
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{
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// Delete components
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for (auto& pair : m_ComponentPools) {
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auto& pool = pair.second;
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if (pool->KnowsEntity(entity)) {
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auto& c = pool->GetByEntity(entity);
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pool->Delete(c);
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}
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}
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// Loop through children
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std::vector<EntityID> childrenToDelete;
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auto children = m_EntityChildren.equal_range(entity);
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for (auto it = children.first; it != children.second; ++it) {
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childrenToDelete.push_back(it->second);
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}
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for (auto& child : childrenToDelete) {
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DeleteEntity(child);
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}
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EntityID parent = m_EntityParents.at(entity);
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m_EntityParents.erase(entity);
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auto parentChildren = m_EntityChildren.equal_range(parent);
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for (auto it = parentChildren.first; it != parentChildren.second; ++it) {
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if (it->second == entity) {
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m_EntityChildren.erase(it);
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break;
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}
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}
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// Erase potential name
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m_EntityNames.erase(entity);
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deleteEntityRecursive(entity, false);
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}
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bool World::ValidEntity(EntityID entity) const
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@@ -96,7 +68,15 @@ void World::DeleteComponent(EntityID entity, const std::string& componentType)
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{
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ComponentPool* pool = m_ComponentPools.at(componentType);
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ComponentWrapper c = pool->GetByEntity(entity);
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return pool->Delete(c);
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pool->Delete(c);
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if (m_EventBroker != nullptr) {
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Events::ComponentDeleted e;
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e.Entity = entity;
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e.ComponentType = componentType;
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e.Cascaded = false;
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m_EventBroker->Publish(e);
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}
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}
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const ComponentPool* World::GetComponents(const std::string& componentType)
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@@ -155,3 +135,57 @@ EntityID World::generateEntityID()
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return m_CurrentEntityID++;
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}
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void World::deleteEntityRecursive(EntityID entity, bool cascaded /*= false*/)
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{
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// Don't attempt to delete entities that don't exist anyway
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if (!ValidEntity(entity)) {
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return;
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}
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if (m_EventBroker != nullptr) {
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Events::EntityDeleted e;
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e.DeletedEntity = entity;
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e.Cascaded = cascaded;
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m_EventBroker->Publish(e);
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}
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// Delete components
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for (auto& pair : m_ComponentPools) {
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auto& pool = pair.second;
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if (pool->KnowsEntity(entity)) {
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auto& c = pool->GetByEntity(entity);
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pool->Delete(c);
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if (m_EventBroker != nullptr) {
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Events::ComponentDeleted e;
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e.Entity = entity;
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e.ComponentType = pair.first;
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e.Cascaded = true;
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m_EventBroker->Publish(e);
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}
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}
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}
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// Loop through children
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std::vector<EntityID> childrenToDelete;
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auto children = m_EntityChildren.equal_range(entity);
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for (auto it = children.first; it != children.second; ++it) {
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childrenToDelete.push_back(it->second);
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}
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for (auto& child : childrenToDelete) {
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deleteEntityRecursive(child, true);
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}
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EntityID parent = m_EntityParents.at(entity);
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m_EntityParents.erase(entity);
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auto parentChildren = m_EntityChildren.equal_range(parent);
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for (auto it = parentChildren.first; it != parentChildren.second; ++it) {
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if (it->second == entity) {
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m_EntityChildren.erase(it);
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break;
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}
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}
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// Erase potential name
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m_EntityNames.erase(entity);
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}
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