Red players
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@@ -0,0 +1,56 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<Entity name="AssaultWeapon" xmlns:c="components" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../Types/Entity.xsd">
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<Components>
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<c:Shielded/>
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<c:Model>
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<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
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</c:Model>
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<c:Transform/>
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</Components>
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<Children>
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<Entity name="ReloadSpawner">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/ReloadEffectWorldRed.xml</EntityFile>
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</c:Spawner>
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<c:Transform/>
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</Components>
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<Children/>
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</Entity>
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<Entity name="Muzzle">
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<Components>
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<c:Transform>
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<Position X="0.00728808995" Y="0.0896582007" Z="-0.643795013"/>
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<Orientation X="6.27600002" Y="0.00499999989" Z="0.00600000005"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="WeaponMuzzleFlash">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/MuzzleFlashRed.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="-8.41593719e-05" Y="-0.000816107844" Z="0.0612007342"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity name="WeaponMuzzleRay">
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<Components>
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<c:Spawner>
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<EntityFile>Schema/Entities/RayAssaultRed.xml</EntityFile>
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</c:Spawner>
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<c:Transform>
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<Position X="0.00179657922" Y="-0.00304772682" Z="-0.334699303"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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</Children>
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</Entity>
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