AABBs are auto attached when adding Trigger/Collideable/etc, also added AttachComponent method to ComponentWrapper.
This commit is contained in:
@@ -78,6 +78,8 @@ bool AABBVsAABB(const AABB& a, const AABB& b);
|
||||
//Also outputs the minimum translation that box [a] would need in order to resolve collision.
|
||||
bool AABBVsAABB(const AABB& a, const AABB& b, glm::vec3& minimumTranslation);
|
||||
|
||||
//Attaches an AABB which contains all vertices in the entitys Model.
|
||||
bool AttachAABBComponentFromModel(EntityWrapper entity);
|
||||
// Calculates an absolute AABB from an entity AABB component
|
||||
boost::optional<EntityAABB> EntityAbsoluteAABB(EntityWrapper& entity);
|
||||
|
||||
|
||||
Reference in New Issue
Block a user