Removed class PlayerSystem and associated files.

This commit is contained in:
William Moberg
2016-01-18 13:07:04 +01:00
parent f281d220de
commit 942064c450
5 changed files with 30 additions and 79 deletions
-42
View File
@@ -1,42 +0,0 @@
#include "Systems/PlayerSystem.h"
void PlayerSystem::UpdateComponent(World* world, EntityWrapper& entity, ComponentWrapper& component, double dt)
{
component["Velocity"] = glm::vec3(0.f, 0.f, 0.f);
if ((bool&)component["Forward"] == true) {
((glm::vec3&)component["Velocity"]).z = m_Speed * float(dt) * -1;
}
if ((bool&)component["Left"] == true) {
((glm::vec3&)component["Velocity"]).x = m_Speed * float(dt) * -1;
}
if ((bool&)component["Back"] == true) {
((glm::vec3&)component["Velocity"]).z = m_Speed * float(dt);
}
if ((bool&)component["Right"] == true) {
((glm::vec3&)component["Velocity"]).x = m_Speed * float(dt);
}
if ((glm::vec3)component["Velocity"] != glm::vec3(0.f)) {
ComponentWrapper& transform = world->GetComponent(component.EntityID, "Transform");
(glm::vec3&)transform["Position"] += (glm::vec3)component["Velocity"];
}
}
bool PlayerSystem::OnTouch(const Events::TriggerTouch &event)
{
LOG_INFO("Player entity %i touched widget (entity %i).", event.Entity, event.Trigger);
return false;
}
bool PlayerSystem::OnEnter(const Events::TriggerEnter &event)
{
LOG_INFO("Player entity %i entered widget (entity %i).", event.Entity, event.Trigger);
return false;
}
bool PlayerSystem::OnLeave(const Events::TriggerLeave &event)
{
LOG_INFO("Player entity %i left widget (entity %i).", event.Entity, event.Trigger);
return false;
}