Fixed a few CodeStandard mistakes. Added CapturePointSystem to CMakeLists.txt since branch is no longer based on ShootEvent-branch

This commit is contained in:
verysecrethero
2016-01-13 16:13:57 +01:00
parent ed5ac2e923
commit 9533920684
3 changed files with 5 additions and 4 deletions
+1 -1
View File
@@ -29,7 +29,7 @@ private:
EventRelay<CapturePointSystem, Events::TriggerLeave> m_ETriggerLeave;
bool CapturePointSystem::OnTriggerLeave(const Events::TriggerLeave& e);
bool WinnerWasFound = false;
bool m_WinnerWasFound = false;
//need to track these variables for the captureSystem to work as per design!
const int m_NotACapturePoint = 999;
int m_Team1NextPossibleCapturePoint = m_NotACapturePoint;