Changed Picking colors from vec2 to ivec2. Picking now working for multiple scenes (Solution not perfect in the editor, yet)

This commit is contained in:
viktorljung
2016-01-14 15:26:06 +01:00
parent e7f02f14a0
commit 96371a08c8
14 changed files with 133 additions and 34 deletions
+1
View File
@@ -15,6 +15,7 @@ struct PickData
EntityID Entity;
glm::vec3 Position; //World position
float Depth;
::Camera* Camera;
};
class IRenderer