Changed Picking colors from vec2 to ivec2. Picking now working for multiple scenes (Solution not perfect in the editor, yet)

This commit is contained in:
viktorljung
2016-01-14 15:26:06 +01:00
parent e7f02f14a0
commit 96371a08c8
14 changed files with 133 additions and 34 deletions
+2 -2
View File
@@ -10,8 +10,8 @@ DrawScenePassState::DrawScenePassState()
Enable(GL_CULL_FACE);
Enable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
ClearColor(glm::vec4(255.f / 255, 163.f / 255, 176.f / 255, 0.f));
Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
// ClearColor(glm::vec4(255.f / 255, 163.f / 255, 176.f / 255, 0.f));
// Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT);
}
DrawScenePassState::~DrawScenePassState()