Merge remote-tracking branch 'origin/master' into TCPConnections

# Conflicts:
#	include/Engine/Network/Client.h
#	include/Engine/Network/Network.h
#	include/Engine/Network/Packet.h
#	include/Engine/Network/Server.h
#	src/Engine/Network/Client.cpp
#	src/Engine/Network/Packet.cpp
#	src/Engine/Network/Server.cpp
#	src/Tests/HealthSystemTest.cpp
This commit is contained in:
Jocke
2016-02-10 17:05:07 +01:00
189 changed files with 10536 additions and 1959 deletions
+3 -3
View File
@@ -35,15 +35,15 @@ protected:
std::map<PlayerID, PlayerDefinition> m_ConnectedPlayers;
// HACK: Fix INPUTSIZE
char readBuffer[BUFFERSIZE] = { 0 };
int bytesRead = 0;
size_t bytesRead = 0;
// time for previouse message
std::clock_t previousePingMessage = std::clock();
std::clock_t previousSnapshotMessage = std::clock();
std::clock_t timOutTimer = std::clock();
// How often we send messages (milliseconds)
int pingIntervalMs;
int snapshotInterval;
float pingIntervalMs;
float snapshotInterval;
int checkTimeOutInterval = 100;
int m_NextPlayerID = 0;
//Timers