Skinned transparent model Picking fixed
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@@ -31,14 +31,14 @@
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<c:Animation>
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<AnimationName1>Run</AnimationName1>
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<Weight1>0.5</Weight1>
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<Time1>0.44037772975435119</Time1>
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<Time1>0.23980116887997371</Time1>
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<Speed1>1</Speed1>
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<Speed2>1</Speed2>
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<AnimationName2>StrafeRight</AnimationName2>
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<Weight2>0.5</Weight2>
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<Time2>0.62650761653875175</Time2>
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<Time2>0.42593105566437428</Time2>
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<AnimationName3>ReloadSwitch</AnimationName3>
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<Time3>0.88913372073808805</Time3>
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<Time3>0.68855715986371058</Time3>
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<Speed3>1</Speed3>
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</c:Animation>
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<c:AnimationOffset>
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@@ -47,7 +47,6 @@
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<c:Model>
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<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
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<Color A="1" B="0.984313726" G="1" R="1"/>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Position X="-0.690088332" Y="0" Z="0"/>
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