Some debug features for color corrections and glow strength fix.

This commit is contained in:
Tleety
2016-01-27 17:21:00 +01:00
parent a63ecb8133
commit 97cbc55223
5 changed files with 92 additions and 73 deletions
+1 -1
View File
@@ -160,7 +160,7 @@ void main()
color_result += FillColor;
}
sceneColor = vec4(color_result.xyz, clamp(color_result.a, 0, 1));
color_result += glowTexel;
color_result += glowTexel*3;
bloomColor = vec4(clamp(color_result.xyz - 1.0, 0, 100), 1.0);