Fixed BoneAttachment component

This commit is contained in:
viktorljung
2016-02-11 13:36:27 +01:00
parent 607150189c
commit 97de31be65
4 changed files with 294 additions and 25 deletions
+11 -17
View File
@@ -15,9 +15,7 @@
<Children>
<Entity>
<Components>
<c:DirectionalLight>
<Color A="1" B="0" G="0" R="0"/>
</c:DirectionalLight>
<c:DirectionalLight/>
<c:Model>
<Resource>Models/Widgets/Lights/DirectionalLightWidget.mesh</Resource>
</c:Model>
@@ -33,7 +31,7 @@
<c:Animation>
<AnimationName1>Run</AnimationName1>
<Weight1>0.5</Weight1>
<Time1>0.99150007800799234</Time1>
<Time1>0.60188997954429357</Time1>
<Speed1>-1</Speed1>
<Speed2>1</Speed2>
<Weight2>0.5</Weight2>
@@ -43,6 +41,7 @@
</c:Animation>
<c:AnimationOffset>
<AnimationName>AimRifle</AnimationName>
<Time>0.5</Time>
</c:AnimationOffset>
<c:Model>
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
@@ -62,8 +61,8 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.144386441" Y="1.07186294" Z="-0.239227161"/>
<Orientation X="-0.0163030531" Y="-0.0335932337" Z="0.195227131"/>
<Position X="0.161975682" Y="1.06281972" Z="-0.216630161"/>
<Orientation X="-0.064812161" Y="-0.0739696771" Z="0.143780142"/>
</c:Transform>
</Components>
<Children/>
@@ -110,21 +109,17 @@
<Components>
<c:Animation>
<AnimationName1>ShootFastRifle</AnimationName1>
<Time1>0.068159934509623099</Time1>
<Time1>0.056234247235838808</Time1>
<Speed1>1</Speed1>
<Speed2>1</Speed2>
<AnimationName2>Run</AnimationName2>
<AnimationName2>Idl</AnimationName2>
<Weight2>0.5</Weight2>
<Time2>0.19240865965109588</Time2>
<AnimationName3>StrafeRight</AnimationName3>
<Time2>1.8308673495784191</Time2>
<AnimationName3>StrafeRigh</AnimationName3>
<Weight3>0.5</Weight3>
<Time3>0.12533627444542628</Time3>
<Time3>0.32167823998061529</Time3>
<Speed3>1</Speed3>
</c:Animation>
<c:AnimationOffset>
<AnimationName>AimRifle</AnimationName>
<Time>1</Time>
</c:AnimationOffset>
<c:Model>
<Resource>Models/Characters/Assault/AssaultAnimations.mesh</Resource>
</c:Model>
@@ -140,8 +135,7 @@
<Resource>Models/Weapons/Red/AssaultWeaponRed.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.0916742235" Y="1.15297461" Z="-0.231298089"/>
<Orientation X="0.0628659949" Y="0.230159998" Z="0.138216347"/>
<Position X="0" Y="0.803468645" Z="0"/>
</c:Transform>
</Components>
<Children/>