DirectionalLight now correctly getting directions
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@@ -13,6 +13,7 @@
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</c:Model>
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<c:Transform>
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<Scale X="100" Y="1" Z="100"/>
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<Orientation X="0" Y="2.59200001" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -45,9 +46,58 @@
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<Entity>
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<Components>
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<c:Camera/>
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<c:Listener/>
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<c:Transform>
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<Position X="5.85247707" Y="3.8454349" Z="-1.14486957"/>
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<Orientation X="2.51327395" Y="1.23916209" Z="-3.1415925"/>
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<Position X="-3.7727046" Y="4.42466021" Z="5.32631207"/>
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<Orientation X="-0.174533114" Y="-0.62824142" Z="-6.35425181e-07"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:DirectionalLight/>
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<c:Model>
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<Resource>Models/DirectionalLightWidget.obj</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="1.37382936" Z="0"/>
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<Orientation X="1.4920001" Y="1.96300006" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Assault.obj</Resource>
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</c:Model>
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<c:Transform>
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<Position X="-2.00568962" Y="0.527161121" Z="0"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/SecondaryWeapon4.fbx</Resource>
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</c:Model>
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<c:Transform>
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<Position X="-0.545270562" Y="0.859505534" Z="0.188573226"/>
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<Orientation X="1.47266471" Y="0.524984181" Z="1.243698"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity>
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<Components>
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<c:Model>
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<Resource>Models/Core/UnitSphere.obj</Resource>
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</c:Model>
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<c:Transform>
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<Position X="0" Y="3.70000029" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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