Added support for color tinting

This commit is contained in:
viktorljung
2015-12-07 16:33:03 +01:00
parent 1df63aecd5
commit 9c589a0dc6
3 changed files with 8 additions and 16 deletions
+5 -15
View File
@@ -140,8 +140,7 @@ private:
glm::vec3 scale = testTransform["Scale"];
ComponentWrapper testModel = GetComponent(entityTranslationWidget, "Model");
std::string file = testModel["ModelFile"];
file = "Models/TranslationWidget.obj";
testModel["ModelFile"] = file;
testModel["ModelFile"] = "Models/TranslationWidget.obj";
glm::vec4 col = testModel["Color"];
}
{
@@ -149,15 +148,11 @@ private:
AttachComponent(entityScaleWidget, "Transform");
AttachComponent(entityScaleWidget, "Model");
ComponentWrapper testTransform = GetComponent(entityScaleWidget, "Transform");
glm::vec3 pos = testTransform["Position"];
pos = glm::vec3(-1.5f, 0.f, 0.f);
testTransform["Position"] = pos;
testTransform["Position"] = glm::vec3(-1.5f, 0.f, 0.f);
glm::quat ori = testTransform["Orientation"];
glm::vec3 scale = testTransform["Scale"];
ComponentWrapper testModel = GetComponent(entityScaleWidget, "Model");
std::string file = testModel["ModelFile"];
file = "Models/ScaleWidget.obj";
testModel["ModelFile"] = file;
testModel["ModelFile"] = "Models/ScaleWidget.obj";
glm::vec4 col = testModel["Color"];
}
{
@@ -165,16 +160,11 @@ private:
AttachComponent(entityRotationWidget, "Transform");
AttachComponent(entityRotationWidget, "Model");
ComponentWrapper testTransform = GetComponent(entityRotationWidget, "Transform");
glm::vec3 pos = testTransform["Position"];
pos = glm::vec3(1.5f, 0.f, 0.f);
testTransform["Position"] = pos;
testTransform["Position"] = glm::vec3(1.5f, 0.f, 0.f);
glm::quat ori = testTransform["Orientation"];
glm::vec3 scale = testTransform["Scale"];
ComponentWrapper testModel = GetComponent(entityRotationWidget, "Model");
std::string file = testModel["ModelFile"];
file = "Models/RotationWidget.obj";
testModel["ModelFile"] = file;
glm::vec4 col = testModel["Color"];
testModel["ModelFile"] = "Models/RotationWidget.obj";
}