Added support for color tinting
This commit is contained in:
@@ -140,8 +140,7 @@ private:
|
||||
glm::vec3 scale = testTransform["Scale"];
|
||||
ComponentWrapper testModel = GetComponent(entityTranslationWidget, "Model");
|
||||
std::string file = testModel["ModelFile"];
|
||||
file = "Models/TranslationWidget.obj";
|
||||
testModel["ModelFile"] = file;
|
||||
testModel["ModelFile"] = "Models/TranslationWidget.obj";
|
||||
glm::vec4 col = testModel["Color"];
|
||||
}
|
||||
{
|
||||
@@ -149,15 +148,11 @@ private:
|
||||
AttachComponent(entityScaleWidget, "Transform");
|
||||
AttachComponent(entityScaleWidget, "Model");
|
||||
ComponentWrapper testTransform = GetComponent(entityScaleWidget, "Transform");
|
||||
glm::vec3 pos = testTransform["Position"];
|
||||
pos = glm::vec3(-1.5f, 0.f, 0.f);
|
||||
testTransform["Position"] = pos;
|
||||
testTransform["Position"] = glm::vec3(-1.5f, 0.f, 0.f);
|
||||
glm::quat ori = testTransform["Orientation"];
|
||||
glm::vec3 scale = testTransform["Scale"];
|
||||
ComponentWrapper testModel = GetComponent(entityScaleWidget, "Model");
|
||||
std::string file = testModel["ModelFile"];
|
||||
file = "Models/ScaleWidget.obj";
|
||||
testModel["ModelFile"] = file;
|
||||
testModel["ModelFile"] = "Models/ScaleWidget.obj";
|
||||
glm::vec4 col = testModel["Color"];
|
||||
}
|
||||
{
|
||||
@@ -165,16 +160,11 @@ private:
|
||||
AttachComponent(entityRotationWidget, "Transform");
|
||||
AttachComponent(entityRotationWidget, "Model");
|
||||
ComponentWrapper testTransform = GetComponent(entityRotationWidget, "Transform");
|
||||
glm::vec3 pos = testTransform["Position"];
|
||||
pos = glm::vec3(1.5f, 0.f, 0.f);
|
||||
testTransform["Position"] = pos;
|
||||
testTransform["Position"] = glm::vec3(1.5f, 0.f, 0.f);
|
||||
glm::quat ori = testTransform["Orientation"];
|
||||
glm::vec3 scale = testTransform["Scale"];
|
||||
ComponentWrapper testModel = GetComponent(entityRotationWidget, "Model");
|
||||
std::string file = testModel["ModelFile"];
|
||||
file = "Models/RotationWidget.obj";
|
||||
testModel["ModelFile"] = file;
|
||||
glm::vec4 col = testModel["Color"];
|
||||
testModel["ModelFile"] = "Models/RotationWidget.obj";
|
||||
}
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user