Added GenerateTexture, GenerateMipMapTexture and DeleteTexture to CommonFunctions
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@@ -39,8 +39,6 @@ public:
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private:
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void GenerateTexture(GLuint* texture, GLenum wrapping, GLenum filtering, glm::vec2 dimensions, GLint internalFormat, GLint format, GLenum type);
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Texture* m_BlackTexture;
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Model* m_ScreenQuad;
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