Added GenerateTexture, GenerateMipMapTexture and DeleteTexture to CommonFunctions

This commit is contained in:
Teejoon
2016-02-28 16:16:22 +01:00
parent d3a245606a
commit 9cbc6f7755
11 changed files with 74 additions and 85 deletions
-2
View File
@@ -46,8 +46,6 @@ private:
void InitializeShaderProgram();
void InitializeBuffer();
void GenerateTexture(GLuint* texture, GLenum wrapping, GLenum filtering, glm::vec2 dimensions, GLint internalFormat, GLint format, GLenum type);
//void blurHorizontal(GLuint depthBuffer);
//void blurVertical(GLuint depthBuffer);