Updated 3rd person and 1st person animation trees for assault to allow for third person weapon animations

This commit is contained in:
2016-03-09 15:48:57 +01:00
parent 77b9112f55
commit 9d368348d5
7 changed files with 346 additions and 402 deletions
@@ -27,9 +27,7 @@
<Entity name="Shield">
<Components>
<c:Animation>
<AnimationName>ActivateDeactiveShieldF</AnimationName>
<Time>1</Time>
<Speed>1</Speed>
<AnimationName>ActivateDeactivateShieldF</AnimationName>
<Loop>false</Loop>
</c:Animation>
<c:Transform/>
@@ -50,7 +48,6 @@
<Components>
<c:Animation>
<AnimationName>ShootShotgunF</AnimationName>
<Speed>1</Speed>
<Loop>false</Loop>
</c:Animation>
<c:Transform/>
@@ -71,7 +68,6 @@
<Components>
<c:Animation>
<AnimationName>ShotgunReloadTwoF</AnimationName>
<Speed>1</Speed>
</c:Animation>
<c:Transform/>
</Components>
@@ -91,7 +87,6 @@
<Components>
<c:Animation>
<AnimationName>ShotgunReloadOneF</AnimationName>
<Speed>1</Speed>
<Loop>false</Loop>
</c:Animation>
<c:Transform/>
@@ -102,7 +97,6 @@
<Components>
<c:Animation>
<AnimationName>ShotgunReloadThreeF</AnimationName>
<Speed>1</Speed>
<Loop>false</Loop>
</c:Animation>
<c:Transform/>
@@ -132,7 +126,6 @@
<Components>
<c:Animation>
<AnimationName>IdleF</AnimationName>
<Speed>1</Speed>
<Play>true</Play>
<Additive>true</Additive>
</c:Animation>
@@ -144,7 +137,6 @@
<Components>
<c:Animation>
<AnimationName>RunF</AnimationName>
<Speed>1</Speed>
<Play>true</Play>
<Additive>true</Additive>
</c:Animation>
@@ -163,8 +155,8 @@
<Resource>Models/Weapons/Blue/DefenderWeaponBlue.mesh</Resource>
</c:Model>
<c:Transform>
<Position X="0.120748252" Y="-0.228437155" Z="-0.181454688"/>
<Orientation X="0.0104048811" Y="-0.00268213497" Z="0.0428443402"/>
<Position X="0.120748043" Y="-0.228436321" Z="-0.151475549"/>
<Orientation X="0.0104044285" Y="-0.00268185162" Z="0.0428444184"/>
</c:Transform>
</Components>
<Children>
@@ -197,9 +189,9 @@
<InheritScale>true</InheritScale>
</c:BoneAttachment>
<c:Transform>
<Position X="0.0540265739" Y="-0.095435515" Z="-0.255526066"/>
<Orientation X="0.000684314175" Y="0.0774238482" Z="0.00118648494"/>
<Scale X="1.00000012" Y="1.00000048" Z="1.00000048"/>
<Position X="0.0540262833" Y="-0.0954347998" Z="-0.225546911"/>
<Orientation X="0.000683821447" Y="0.0774240941" Z="-1.56960988"/>
<Scale X="0.500000179" Y="0.500000179" Z="0.499999911"/>
</c:Transform>
</Components>
<Children>