Third person animations and shoot effects base work
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@@ -6,12 +6,12 @@
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<Lifetime>0.25</Lifetime>
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</c:Lifetime>
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<c:Model>
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<Resource>Models/Weapons/CylinderBullet.mesh</Resource>
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<Color A="0.156862751" B="39.2156868" G="7.84313726" R="0"/>
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<Resource>Models/Effects/CylinderShot.mesh</Resource>
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<Color A="0.149019614" B="39.2156868" G="39.2156868" R="0"/>
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<Transparent>true</Transparent>
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</c:Model>
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<c:Transform>
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<Scale X="0.0109999999" Y="0.0289999992" Z="100"/>
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<Scale X="0.0690000057" Y="0.0690000057" Z="100"/>
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</c:Transform>
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</Components>
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