Third person animations and shoot effects base work
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@@ -26,6 +26,8 @@ bool MultiplayerSnapshotFilter::FilterComponent(EntityWrapper entity, SharedComp
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bool MultiplayerSnapshotFilter::OnPlayerSpawned(Events::PlayerSpawned ePlayerSpawned)
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{
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m_LocalPlayer = ePlayerSpawned.Player;
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if (ePlayerSpawned.PlayerID == -1) {
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m_LocalPlayer = ePlayerSpawned.Player;
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}
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return true;
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}
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