WIP world pausing

This commit is contained in:
2016-01-19 00:52:17 +01:00
parent 79eaa7364c
commit 9e3dfff7b6
6 changed files with 72 additions and 13 deletions
+4 -2
View File
@@ -14,14 +14,15 @@
#include "../Core/World.h"
#include "../Core/EntityWrapper.h"
#include "../Core/ResourceManager.h"
#include "../Core/EPause.h"
#include "../Rendering/Texture.h"
class EditorGUI
{
public:
EditorGUI(EventBroker* eventBroker);
EditorGUI(World* world, EventBroker* eventBroker);
void Draw(World* world);
void Draw();
void SelectEntity(EntityWrapper entity);
@@ -57,6 +58,7 @@ public:
void SetComponentDeleteCallback(OnComponentDelete_t f) { m_OnComponentDelete = f; }
private:
World* m_World;
EventBroker* m_EventBroker;
// Config variables