WIP world pausing
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@@ -1,17 +1,18 @@
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#include "Editor/EditorGUI.h"
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EditorGUI::EditorGUI(EventBroker* eventBroker)
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: m_EventBroker(eventBroker)
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EditorGUI::EditorGUI(World* world, EventBroker* eventBroker)
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: m_World(world)
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, m_EventBroker(eventBroker)
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{
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}
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void EditorGUI::Draw(World* world)
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void EditorGUI::Draw()
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{
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ImGui::ShowTestWindow();
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drawMenu();
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drawTools();
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drawEntities(world);
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drawEntities(m_World);
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drawComponents(m_CurrentSelection);
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}
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@@ -65,10 +66,20 @@ void EditorGUI::drawTools()
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pauseIcon = ResourceManager::Load<Texture>("Textures/Icons/Pause.png")->m_Texture;
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} catch (const std::exception&) { }
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ImGui::ImageButton((void*)playIcon, ImVec2(24, 24), ImVec2(0, 1), ImVec2(1, 0), -1, ImVec4(0, 0, 0, 0), ImVec4(0, 1, 0, 1));
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static bool paused = false;
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if (ImGui::ImageButton((void*)playIcon, ImVec2(24, 24), ImVec2(0, 1), ImVec2(1, 0), -1, ImVec4(0, 0, 0, 0), (!paused) ? ImVec4(0, 1, 0, 1) : ImVec4(1, 1, 1, 1))) {
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Events::Resume e;
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e.World = m_World;
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m_EventBroker->Publish(e);
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paused = false;
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}
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ImGui::SameLine();
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ImGui::ImageButton((void*)pauseIcon, ImVec2(24, 24), ImVec2(0, 1), ImVec2(1, 0));
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if (ImGui::ImageButton((void*)pauseIcon, ImVec2(24, 24), ImVec2(0, 1), ImVec2(1, 0), -1, ImVec4(0, 0, 0, 0), (paused) ? ImVec4(0, 1, 0, 1) : ImVec4(1, 1, 1, 1))) {
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Events::Pause e;
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e.World = m_World;
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m_EventBroker->Publish(e);
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paused = true;
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}
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ImGui::End();
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}
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