Basic editor copy and paste. Doesn't actually copy the entity until you paste it.

This commit is contained in:
2016-02-25 17:51:28 +01:00
parent da1c7b3093
commit 9e6c67596d
10 changed files with 71 additions and 6 deletions
+1 -1
View File
@@ -40,7 +40,7 @@ public:
// Change the parent of an entity
void SetParent(EntityID entity, EntityID parent);
// Get children of an entity
const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetChildren(EntityID entity);
const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetDirectChildren(EntityID entity);
// Get all component pools
const std::unordered_map<std::string, ComponentPool*>& GetComponentPools() const { return m_ComponentPools; }
// Get the entity children map