Basic editor copy and paste. Doesn't actually copy the entity until you paste it.
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@@ -598,6 +598,19 @@ bool EditorGUI::OnKeyDown(const Events::KeyDown& e)
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entityImport(m_World);
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_C) {
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m_CopyTarget = m_CurrentSelection;
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}
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if (e.ModCtrl && e.KeyCode == GLFW_KEY_V) {
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if (m_OnEntityPaste != nullptr) {
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EntityWrapper copy = m_OnEntityPaste(m_CopyTarget, m_CurrentSelection);
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if (copy != EntityWrapper::Invalid) {
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SelectEntity(copy);
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}
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}
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}
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if (e.KeyCode == GLFW_KEY_DELETE) {
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if (m_CurrentSelection.Valid()) {
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entityDelete(m_CurrentSelection);
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