Fadesystem, entities, weapon muzzles should now look good. reload for secondary
This commit is contained in:
@@ -7,7 +7,7 @@
|
||||
<RPM>500</RPM>
|
||||
<Automatic>false</Automatic>
|
||||
<ViewPunch>0.01</ViewPunch>
|
||||
<ReloadTime>0.5</ReloadTime>
|
||||
<ReloadTime>1.0</ReloadTime>
|
||||
<EquipTime>0.5</EquipTime>
|
||||
<TriggerHeld>false</TriggerHeld>
|
||||
<FireCooldown>0</FireCooldown>
|
||||
|
||||
Reference in New Issue
Block a user