Removed unnecessary unnecessary if in Client::OnInputCommand.

Change name from Server::parseEvent to Server::parseOnInputCommand
This commit is contained in:
Jocke
2016-01-13 18:00:12 +01:00
parent f47f913bf5
commit a060640da3
5 changed files with 14 additions and 11 deletions
+4 -2
View File
@@ -81,8 +81,10 @@ void Server::parseMessageType(Packet& packet)
parseDisconnect();
break;
case MessageType::Event:
parseEvent(packet);
break;
case MessageType::OnInputCommand:
parseOnInputCommand(packet);
break;;
default:
break;
}
@@ -218,7 +220,7 @@ void Server::disconnect(int i)
m_PlayerDefinitions[i].Name = "";
}
void Server::parseEvent(Packet& packet)
void Server::parseOnInputCommand(Packet& packet)
{
size_t i;
for (i = 0; i < MAXCONNECTIONS; i++) {