Removed unnecessary unnecessary if in Client::OnInputCommand.
Change name from Server::parseEvent to Server::parseOnInputCommand
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@@ -81,8 +81,10 @@ void Server::parseMessageType(Packet& packet)
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parseDisconnect();
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break;
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case MessageType::Event:
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parseEvent(packet);
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break;
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case MessageType::OnInputCommand:
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parseOnInputCommand(packet);
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break;;
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default:
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break;
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}
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@@ -218,7 +220,7 @@ void Server::disconnect(int i)
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m_PlayerDefinitions[i].Name = "";
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}
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void Server::parseEvent(Packet& packet)
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void Server::parseOnInputCommand(Packet& packet)
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{
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size_t i;
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for (i = 0; i < MAXCONNECTIONS; i++) {
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