HealthSystemTest has been created. This runs a single test simple test with HealthEvents and HealthSystem. Also some minor changes

This commit is contained in:
verysecrethero
2016-01-07 14:29:04 +01:00
parent 638c236ceb
commit a1ed79dfbf
8 changed files with 173 additions and 33 deletions
+2 -2
View File
@@ -22,13 +22,13 @@ public:
virtual void UpdateComponent(World* world, ComponentWrapper& health, double dt) override;
private:
//create the methods which will take care of specific events
//methods which will take care of specific events
EventRelay<HealthSystem, Events::PlayerDamage> m_EPlayerDamage;
bool HealthSystem::OnPlayerDamaged(const Events::PlayerDamage& e);
EventRelay<HealthSystem, Events::PlayerHealthPickup> m_EPlayerHealthPickup;
bool HealthSystem::OnPlayerHealthPickup(const Events::PlayerHealthPickup& e);
//create the vector which will keep track of health changes
//vector which will keep track of health changes
std::vector<std::tuple<EntityID, double>> m_DeltaHealthVector;
};