HealthSystemTest has been created. This runs a single test simple test with HealthEvents and HealthSystem. Also some minor changes

This commit is contained in:
verysecrethero
2016-01-07 14:29:04 +01:00
parent 638c236ceb
commit a1ed79dfbf
8 changed files with 173 additions and 33 deletions
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#ifndef HealthTest_h__
#define HealthTest_h__
#include "Core/ResourceManager.h"
#include "Core/ConfigFile.h"
#include "Core/EventBroker.h"
#include "Rendering/Renderer.h"
#include "Core/InputManager.h"
#include "GUI/Frame.h"
#include "Core/World.h"
#include "Rendering/RenderQueueFactory.h"
#include "Input/InputProxy.h"
#include "Input/KeyboardInputHandler.h"
#include "Input/MouseInputHandler.h"
#include "Core/EKeyDown.h"
#include "Core/EntityXMLFile.h"
#include "Core/SystemPipeline.h"
#include "RaptorCopterSystem.h"
#include "PlayerSystem.h"
#include "Editor/EditorSystem.h"
class GameHealthSystemTest
{
public:
GameHealthSystemTest();
~GameHealthSystemTest();
void Tick();
bool TestSucceeded = false;
private:
double m_LastTime;
ConfigFile* m_Config = nullptr;
EventBroker* m_EventBroker;
World* m_World;
SystemPipeline* m_SystemPipeline;
int healthsID;
};
#endif