Turned the Transform namespace into TransformSystem so it would be able to subscribe to EntityDeleted and clean up after itself

This commit is contained in:
2016-03-13 00:55:53 +01:00
parent f6113b9d9c
commit a1fda82d3a
31 changed files with 311 additions and 128 deletions
+1 -1
View File
@@ -15,7 +15,7 @@
#include "Core/EventBroker.h"
#include "../Engine/Core/ResourceManager.h"
#include "../Engine/Core/ConfigFile.h"
#include "Core/Transform.h" // Absolute transform
#include "Core/TransformSystem.h"
#include "Sound/Sound.h"
#include "../Engine/Sound/EPlayQueueOnEntity.h"
#include "Sound/EPlaySoundOnEntity.h"