Revert "Merge remote-tracking branch 'origin/master' into SniperSprint"
This reverts commit62653cf65d, reversing changes made tob81bb9eeea.
This commit is contained in:
@@ -2,7 +2,6 @@
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#define ComponentInfo_h__
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#include "../Common.h"
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#include <boost/shared_array.hpp>
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struct ComponentInfo
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{
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@@ -28,9 +27,8 @@ struct ComponentInfo
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std::string Name;
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std::unordered_map<std::string, Field_t> Fields;
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std::vector<std::string> FieldsInOrder;
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std::vector<std::string> StringFields;
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unsigned int Stride = 0;
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boost::shared_array<char> Defaults = nullptr;
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std::shared_ptr<char> Defaults = nullptr;
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std::shared_ptr<Meta_t> Meta = nullptr;
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};
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@@ -1,7 +1,6 @@
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#ifndef ComponentPool_h__
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#define ComponentPool_h__
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#include <set>
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#include "MemoryPool.h"
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#include "ComponentInfo.h"
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#include "ComponentWrapper.h"
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@@ -46,8 +45,7 @@ public:
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: m_ComponentInfo(ci)
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, m_Pool(ci.Meta->Allocation, sizeof(EntityID) + ci.Stride)
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{ }
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~ComponentPool();
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ComponentPool(const ComponentPool& other);
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ComponentPool(const ComponentPool& other) = delete;
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ComponentPool(const ComponentPool&& other) = delete;
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const ::ComponentInfo& ComponentInfo() const { return m_ComponentInfo; }
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@@ -2,29 +2,11 @@
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#define ComponentWrapper_h__
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#include <boost/shared_array.hpp>
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#include <boost/any.hpp>
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#include "../Common.h"
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#include "Entity.h"
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#include "ComponentInfo.h"
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#include "Util/Any.h"
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template <typename T, typename Enable = void>
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struct ComponentField { };
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template <typename T>
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struct ComponentField<T, typename std::enable_if<std::is_trivially_copyable<T>::value>::type>
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{
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static T& Get(const ComponentInfo::Field_t& info, char* data) { return *reinterpret_cast<T*>(data); }
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static void Set(const ComponentInfo::Field_t& info, char* data, const T& value) { Get(data) = value; }
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};
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template <>
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struct ComponentField<std::string, void>
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{
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static std::string& Get(const ComponentInfo::Field_t& info, char* data) { return **reinterpret_cast<std::string**>(data); }
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static void Set(const ComponentInfo::Field_t& info, char* data, const std::string& value) { Get(info, data) = value; }
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};
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struct ComponentWrapper
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{
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ComponentWrapper(const ComponentInfo& componentInfo, char* data)
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@@ -65,31 +47,7 @@ struct ComponentWrapper
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void Copy(ComponentWrapper& destination)
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{
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// Copy trivial data
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memcpy(destination.Data, Data, Info.Stride);
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// Duplicate strings
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SolidifyStrings(destination);
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}
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// When component data has been copied, strings need to be reconstructed or they'll refer to the same data!
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static void SolidifyStrings(ComponentWrapper& component)
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{
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for (auto& name : component.Info.StringFields) {
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std::size_t offset = component.Info.Fields.at(name).Offset;
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std::string value = *reinterpret_cast<const std::string*>(component.Data + offset);
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new (component.Data + offset) std::string(value);
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}
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}
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// This needs to be called to properly free component data, because strings.
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static void Destroy(ComponentInfo info, char* data)
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{
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// Call std::string destructors
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for (auto& name : info.StringFields) {
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std::size_t offset = info.Fields.at(name).Offset;
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auto field = reinterpret_cast<std::string*>(data + offset);
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field->~basic_string();
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}
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memcpy(destination.Data, this->Data, Info.Stride);
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}
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struct SubscriptProxy
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@@ -144,38 +102,26 @@ public:
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ComponentWrapperFactory(std::string componentTypeName, unsigned int allocation = 0)
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{
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m_ComponentInfo.Name = componentTypeName;
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m_ComponentInfo.Meta = std::make_shared<ComponentInfo::Meta_t>();
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m_ComponentInfo.Meta->Allocation = allocation;
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}
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template <typename T>
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void AddProperty(std::string fieldName, T defaultValue)
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{
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auto& field = m_ComponentInfo.Fields[fieldName];
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field.Name = fieldName;
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field.Type = typeid(T).name();
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field.Offset = m_ComponentInfo.Stride;
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field.Stride = sizeof(T);
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m_ComponentInfo.FieldsInOrder.push_back(field.Name);
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if (field.Type == typeid(std::string).name()) {
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field.Type = "string";
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m_ComponentInfo.StringFields.push_back(field.Name);
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}
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m_DefaultValues.push_back(defaultValue);
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m_ComponentInfo.Fields[fieldName].Type = typeid(T).name();
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m_ComponentInfo.Fields[fieldName].Offset = m_ComponentInfo.Stride;
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m_ComponentInfo.Fields[fieldName].Stride = sizeof(T);
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m_ComponentInfo.Stride += sizeof(T);
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m_DefaultValues.push_back(std::make_pair(field, defaultValue));
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}
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ComponentInfo& Finalize()
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{
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m_ComponentInfo.Defaults = boost::shared_array<char>(new char[m_ComponentInfo.Stride]);
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m_ComponentInfo.Defaults = std::shared_ptr<char>(new char[m_ComponentInfo.Stride]);
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std::size_t offset = 0;
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for (auto& pair : m_DefaultValues) {
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if (pair.first.Type == "string") {
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new (m_ComponentInfo.Defaults.get() + offset) std::string(*reinterpret_cast<std::string*>(pair.second.Data.get()));
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} else {
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memcpy(m_ComponentInfo.Defaults.get() + offset, pair.second.Data.get(), pair.second.Size);
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}
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offset += pair.second.Size;
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for (auto& val : m_DefaultValues) {
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memcpy(m_ComponentInfo.Defaults.get() + offset, val.Data.get(), val.Size);
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offset += val.Size;
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}
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return m_ComponentInfo;
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@@ -185,7 +131,7 @@ public:
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private:
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ComponentInfo m_ComponentInfo;
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std::vector<std::pair<ComponentInfo::Field_t, Any>> m_DefaultValues;
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std::vector<Any> m_DefaultValues;
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};
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#endif
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@@ -12,8 +12,7 @@ namespace Events
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struct Captured : Event
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{
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int TeamNumberThatCapturedCapturePoint;
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EntityID CapturePointTakenID;
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EntityWrapper NextCapturePoint;
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EntityID CapturePointID;
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};
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}
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@@ -29,22 +29,16 @@ struct EntityWrapper
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EntityWrapper Parent();
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EntityWrapper FirstChildByName(const std::string& name);
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EntityWrapper FirstParentWithComponent(const std::string& componentType);
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EntityWrapper Clone(EntityWrapper parent = EntityWrapper::Invalid);
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std::vector<EntityWrapper> ChildrenWithComponent(const std::string& componentType);
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void DeleteChildren();
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bool IsChildOf(EntityWrapper potentialParent);
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bool Valid() const;
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ComponentWrapper operator[](const char* componentName);
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ComponentWrapper operator[](const std::string& componentName);
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bool operator==(const EntityWrapper& e) const;
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bool operator!=(const EntityWrapper& e) const;
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explicit operator EntityID() const;
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private:
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EntityWrapper firstChildByNameRecursive(const std::string& name, EntityID parent);
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EntityWrapper cloneRecursive(EntityWrapper entity, EntityWrapper parent);
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void childrenWithComponentRecursive(const std::string& componentType, EntityWrapper& entity, std::vector<EntityWrapper>& childrenWithComponent);
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};
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namespace std
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@@ -66,25 +66,9 @@ public:
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, m_LowestAllocatedSlot(m_NumSlots)
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{ }
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MemoryPool(const MemoryPool<T>& other)
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: m_StartAddress(new char[other.m_NumSlots*other.m_Stride])
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, m_SlotIsAllocated(other.m_SlotIsAllocated)
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, m_ExtraMemory()
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, m_NumSlots(other.m_NumSlots)
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, m_LowestAllocatedSlot(other.m_LowestAllocatedSlot)
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, m_NumAllocatedSlots(other.m_NumAllocatedSlots)
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, m_Stride(other.m_Stride)
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, m_CurrentAllocSlot(other.m_CurrentAllocSlot)
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{
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// Copy statically allocated pool
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memcpy(m_StartAddress, other.m_StartAddress, m_NumSlots*m_Stride);
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// Copy dynamically allocated memory
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for (char* otherAddr : other.m_ExtraMemory) {
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char* addr = (char*)malloc(m_Stride);
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memcpy(addr, otherAddr, m_Stride);
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m_ExtraMemory.push_back(addr);
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}
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}
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//We may get problems with memory being released
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//prematurely, etc. if we allow copies.
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MemoryPool(const MemoryPool<T>& other) = delete;
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MemoryPool(const MemoryPool<T>&& other) = delete;
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//Free all memory that has been allocated.
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@@ -94,9 +78,8 @@ public:
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delete[] m_StartAddress;
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m_StartAddress = nullptr;
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}
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for (char* addr : m_ExtraMemory) {
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free(addr);
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}
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for (char* addr : m_ExtraMemory)
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free(addr);
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m_ExtraMemory.clear();
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}
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@@ -1,25 +0,0 @@
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#ifndef PerformanceTimer_h__
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#define PerformanceTimer_h__
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#include "../Common.h"
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#include <boost/timer/timer.hpp>
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using boost::timer::cpu_timer;
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class PerformanceTimer
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{
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public:
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static void StartTimer(std::string nameOfTimer);
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static void StartTimerAndStopPrevious(std::string nameOfTimer);
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static void StopTimer(std::string nameOfTimer);
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static void SetFrameNumber(int frameNumber);
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static void ResetAllTimers();
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static void CreateExcelData();
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private:
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static std::map<std::string, cpu_timer> timers;
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static cpu_timer m_Timer;
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static std::string currentTimerRunning;
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};
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#endif
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@@ -68,7 +68,7 @@ protected:
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const std::string m_ComponentType;
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virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& component, double dt) = 0;
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virtual void UpdateComponent(EntityWrapper& entity, ComponentWrapper& cPlayer, double dt) = 0;
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};
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class ImpureSystem : public virtual System
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@@ -6,7 +6,6 @@
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#include "System.h"
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#include "World.h"
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#include "EPause.h"
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#include "PerformanceTimer.h"
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class SystemPipeline
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{
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@@ -73,10 +72,7 @@ public:
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// Update
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for (auto& system : group.ImpureSystems) {
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auto className = (std::string)typeid(*system).name();
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PerformanceTimer::StartTimer(className);
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system->Update(dt);
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PerformanceTimer::StopTimer(className);
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}
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for (auto& pair : group.PureSystems) {
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const std::string& componentName = pair.first;
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@@ -87,10 +83,7 @@ public:
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}
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for (auto& component : *pool) {
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for (auto& system : systems) {
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auto className = (std::string)typeid(*system).name();
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PerformanceTimer::StartTimer(className);
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system->UpdateComponent(EntityWrapper(m_World, component.EntityID), component, dt);
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PerformanceTimer::StopTimer(className);
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}
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}
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}
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@@ -113,9 +106,9 @@ private:
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std::vector<UnorderedSystems> m_OrderedSystemGroups;
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EventRelay<SystemPipeline, Events::Pause> m_EPause;
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bool OnPause(const Events::Pause& e) {
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if (e.World == m_World) {
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m_Paused = true;
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bool OnPause(const Events::Pause& e) {
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if (e.World == m_World) {
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m_Paused = true;
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}
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return true;
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}
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@@ -2,7 +2,6 @@
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#define Util_Any_h__
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#include <memory>
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#include <boost/shared_array.hpp>
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struct Any
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{
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@@ -11,7 +10,7 @@ struct Any
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template <typename T>
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Any(const T& value)
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{
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Data = boost::shared_array<char>(new char[sizeof(T)]);
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Data = std::shared_ptr<char>(new char[sizeof(T)]);
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Size = sizeof(T);
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memcpy(Data.get(), &value, Size);
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}
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@@ -19,7 +18,7 @@ struct Any
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template <typename T>
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Any(T&& value)
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{
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Data = boost::shared_array<char>(new char[sizeof(T)]);
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Data = std::shared_ptr<char>(new char[sizeof(T)]);
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Size = sizeof(T);
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memcpy(Data.get(), &value, Size);
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}
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@@ -36,7 +35,7 @@ struct Any
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return Any(value);
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}
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boost::shared_array<char> Data = nullptr;
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std::shared_ptr<char> Data = nullptr;
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std::size_t Size = 0;
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};
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@@ -15,7 +15,6 @@ public:
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: m_EventBroker(eventBroker)
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{ }
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~World();
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World(const World& other);
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// Create empty entity
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EntityID CreateEntity(EntityID parent = 0);
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@@ -40,7 +39,7 @@ public:
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// Change the parent of an entity
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void SetParent(EntityID entity, EntityID parent);
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// Get children of an entity
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetDirectChildren(EntityID entity);
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const std::pair<std::unordered_multimap<EntityID, EntityID>::const_iterator, std::unordered_multimap<EntityID, EntityID>::const_iterator> GetChildren(EntityID entity);
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// Get all component pools
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const std::unordered_map<std::string, ComponentPool*>& GetComponentPools() const { return m_ComponentPools; }
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// Get the entity children map
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