Merge branch 'master' into CPArrow
# Conflicts: # resources/Schema/Entities/Player.xml # resources/Schema/Entities/PlayerRed.xml
This commit is contained in:
@@ -1,4 +1,5 @@
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<?xml version="1.0" encoding="UTF-8" standalone="no" ?>
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<DashAbility xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="DashAbility.xsd">
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<CoolDownMaxTimer>2.0</CoolDownMaxTimer>
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<CoolDownTimer>0.0</CoolDownTimer>
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</DashAbility>
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@@ -10,7 +10,10 @@
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<xs:complexType>
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<xs:all>
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<xs:element name="CoolDownMaxTimer" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>This is the cooldown on dash</xs:documentation></xs:annotation>
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<xs:annotation><xs:documentation>This is the max cooldown on dash</xs:documentation></xs:annotation>
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</xs:element>
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<xs:element name="CoolDownTimer" type="t:double" minOccurs="0">
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<xs:annotation><xs:documentation>This is the current cooldown on dash</xs:documentation></xs:annotation>
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</xs:element>
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</xs:all>
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</xs:complexType>
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@@ -13,7 +13,7 @@
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</c:AssaultWeapon>
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<c:Collidable/>
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<c:DefenderWeapon>
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<TimeSinceLastFire>23.911064541134579</TimeSinceLastFire>
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<TimeSinceLastFire>52.867678870419283</TimeSinceLastFire>
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</c:DefenderWeapon>
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<c:DoubleJump/>
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<c:Health/>
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@@ -37,7 +37,10 @@
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<Children>
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<Entity name="Camera">
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<Components>
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<c:Camera/>
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<c:Camera>
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<NearClip>0.10000000149011612</NearClip>
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<FarClip>300</FarClip>
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</c:Camera>
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<c:Transform>
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<Position X="0" Y="1.27700007" Z="0"/>
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</c:Transform>
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@@ -193,6 +196,7 @@
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<CapturePointNumber>3</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Percentage>0.80222018197612788</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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@@ -227,7 +231,6 @@
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<CapturePointNumber>4</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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@@ -283,7 +286,7 @@
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<Color A="0.699999988" B="0" G="0" R="1"/>
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<Color A="0.699999988" B="0" G="0.200000003" R="1"/>
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</c:Sprite>
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<c:Transform>
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<Position X="-1.58304751" Y="0.919596612" Z="0"/>
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@@ -294,8 +297,7 @@
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<Components>
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<c:CapturePointHUD/>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="0" G="0" R="1"/>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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@@ -304,7 +306,7 @@
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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<Orientation X="0" Y="0" Z="4.71238899"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -373,7 +375,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>0.22110820884665827</Time1>
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<Time1>1.9408570429715581</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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@@ -411,30 +413,14 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="CapturePointIndicator">
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<Components>
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<c:CapturePointArrowHUD/>
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<c:Model>
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<Resource>Models/Widgets/Arrows/Arrow10.mesh</Resource>
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</c:Model>
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<c:Team>
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<Team>
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<Blue/>
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="0" Y="0.118000008" Z="-0.354000002"/>
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<Scale X="0.200000003" Y="0.200000003" Z="0.200000003"/>
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<Orientation X="-0.0286321267" Y="-1.85983479" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="ThirdPersonCamera">
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<Components>
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<c:Camera/>
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<c:Camera>
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<NearClip>0.10000000149011612</NearClip>
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<FarClip>300</FarClip>
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</c:Camera>
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<c:Model>
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<Resource>Models/Widgets/Camera.mesh</Resource>
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<Visible>false</Visible>
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@@ -450,7 +436,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>1.6993789132803556</Time1>
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<Time1>1.5631122524686134</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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@@ -13,7 +13,7 @@
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</c:AssaultWeapon>
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<c:Collidable/>
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<c:DefenderWeapon>
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<TimeSinceLastFire>384.13256760035051</TimeSinceLastFire>
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<TimeSinceLastFire>22.22055262342397</TimeSinceLastFire>
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</c:DefenderWeapon>
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<c:DoubleJump/>
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<c:Health/>
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@@ -30,14 +30,17 @@
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="-3.10689902" Y="0.755898118" Z="8.34500504"/>
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<Position X="0" Y="0.0288832653" Z="3.63052702"/>
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</c:Transform>
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</Components>
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<Children>
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<Entity name="Camera">
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<Components>
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<c:Camera/>
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<c:Camera>
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<NearClip>0.10000000149011612</NearClip>
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<FarClip>300</FarClip>
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</c:Camera>
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<c:Transform>
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<Position X="0" Y="1.27700007" Z="0"/>
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</c:Transform>
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@@ -193,6 +196,7 @@
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<CapturePointNumber>3</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Percentage>0.80222018197612788</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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@@ -227,7 +231,6 @@
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<CapturePointNumber>4</CapturePointNumber>
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</c:CapturePointHUD>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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@@ -283,7 +286,7 @@
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon.png</DiffuseTexture>
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<GlowMap></GlowMap>
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<Color A="0.699999988" B="0" G="0" R="1"/>
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<Color A="0.699999988" B="0" G="0.200000003" R="1"/>
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</c:Sprite>
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<c:Transform>
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<Position X="-1.58304751" Y="0.919596612" Z="0"/>
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@@ -294,8 +297,7 @@
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<Components>
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<c:CapturePointHUD/>
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<c:Fill>
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<Percentage>1</Percentage>
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<Color A="0.699999988" B="0" G="0" R="1"/>
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<Color A="0.699999988" B="1" G="0.200000003" R="0"/>
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</c:Fill>
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<c:Sprite>
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<DiffuseTexture>Textures/Core/UnitHexagon_Rotated.png</DiffuseTexture>
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@@ -304,7 +306,7 @@
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<c:Transform>
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<Position X="0" Y="0" Z="0.00999999978"/>
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<Scale X="0.800000012" Y="0.800000012" Z="0.800000012"/>
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<Orientation X="0" Y="0" Z="4.71238899"/>
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<Orientation X="0" Y="0" Z="1.57079637"/>
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</c:Transform>
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</Components>
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<Children/>
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@@ -373,7 +375,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>0.75626404186195373</Time1>
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<Time1>1.1978087298230946</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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@@ -411,30 +413,14 @@
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</Entity>
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</Children>
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</Entity>
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<Entity name="CapturePointTargetIndicator">
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<Components>
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<c:CapturePointArrowHUD/>
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<c:Model>
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<Resource>Models/Weapons/Blue/AssaultWeaponBlue.mesh</Resource>
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</c:Model>
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<c:Team>
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<Team>
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<Red/>
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</Team>
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</c:Team>
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<c:Transform>
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<Position X="-0.200000003" Y="0.150000006" Z="-0.5"/>
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<Scale X="0.300000012" Y="0.300000012" Z="0.300000012"/>
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<Orientation X="-0.0344330445" Y="-0.486859739" Z="0"/>
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</c:Transform>
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</Components>
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<Children/>
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</Entity>
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</Children>
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</Entity>
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<Entity name="ThirdPersonCamera">
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<Components>
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<c:Camera/>
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<c:Camera>
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<NearClip>0.10000000149011612</NearClip>
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<FarClip>300</FarClip>
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</c:Camera>
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<c:Model>
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<Resource>Models/Widgets/Camera.mesh</Resource>
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<Visible>false</Visible>
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@@ -450,7 +436,7 @@
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<Components>
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<c:Animation>
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<AnimationName1>Idle</AnimationName1>
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<Time1>1.1511986314122282</Time1>
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<Time1>0.69274608502888668</Time1>
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<Speed1>1</Speed1>
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<AnimationName2></AnimationName2>
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<AnimationName3></AnimationName3>
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