Added an option to disable the Pool allocation in Config.ini, in case there is a mess with the MemoryPool.

This commit is contained in:
William Moberg
2016-01-18 10:16:35 +01:00
parent d28583ca9e
commit a346a329b3
4 changed files with 23 additions and 5 deletions
+14 -4
View File
@@ -5,6 +5,14 @@
template <typename T>
class MemoryPoolForwardIterator;
namespace DisableMemoryPool
{
//if true -> Pool allocation is not used when calling Allocate/Free, just use regular dynamic allocation.
//if false -> Use pool allocation.
//Should default to false, unless the DisableMemoryPool is true in the Config.ini files.
extern bool Value;
}
//This is the class to use if you want to allocate blocks (slots) of raw memory, with a fixed maximum size (stride).
//Additionally, if you know that every memory-block will contain one object of a specific type, (i.e. the stride for the slot
//will the size of the object type) you should use ObjectPool<T> instead, your life will become easier.
@@ -80,8 +88,8 @@ public:
//If element cannot be allocated in the pool, because the memory ran out, memory is allocated dynamically with malloc() "outside the pool".
char* Allocate()
{
for (; m_CurrentAllocSlot < m_NumSlots && m_SlotIsAllocated[m_CurrentAllocSlot]; ++m_CurrentAllocSlot);
if (m_CurrentAllocSlot < m_NumSlots) {
for (; m_CurrentAllocSlot < m_NumSlots && m_SlotIsAllocated[m_CurrentAllocSlot] && !DisableMemoryPool::Value; ++m_CurrentAllocSlot);
if (m_CurrentAllocSlot < m_NumSlots && !DisableMemoryPool::Value) {
if (m_LowestAllocatedSlot > m_CurrentAllocSlot)
m_LowestAllocatedSlot = m_CurrentAllocSlot;
//Mark the slot as allocated.
@@ -93,7 +101,9 @@ public:
else {
m_ExtraMemory.push_back((char*)malloc(m_Stride));
//We should preferably not enter here to avoid performance issues. Set more numMaxElements in constructor instead.
LOG_WARNING("Allocated slots exceed Pool size, extra memory allocated dynamically. Pool size: %u, dynamic size: %u.", m_NumSlots, m_ExtraMemory.size());
if (!DisableMemoryPool::Value) {
LOG_WARNING("Allocated slots exceed Pool size, extra memory allocated dynamically. Pool size: %u, dynamic size: %u.", m_NumSlots, m_ExtraMemory.size());
}
return m_ExtraMemory.back();
}
}
@@ -108,7 +118,7 @@ public:
//(i.e. IsAllocatedInPool may give false positives)
//if it was malloc():ed
//so, we may enter here even if we shouldn't.
if (IsAllocatedInPool(obj)) {
if (!DisableMemoryPool::Value && IsAllocatedInPool(obj)) {
--m_NumAllocatedSlots;
const size_t freeSlot = (obj - m_StartAddress) / m_Stride;
m_SlotIsAllocated[freeSlot] = false;